Real Shape Shifting – Mesh Morph System

Description

An easy to integrate, shape shifting systemMorph to and from your custom Skeletal or Static mesh or combination with support for Anim Blueprints.

Easily integrate this shape shifting effect into your player Blueprint or any custom Blueprint.

Set parameters such as morph point, radius and tweak morph tint.

After creating your “Morphables” simply call the Morph event in-game to trigger the morph.

Flexible and extendibleQuick setup for Skeletal player meshes with added support for animation blueprints.

Perfectly suited to morphing vehicles, bi-pedal characters or static mesh inanimate objects.

Examples and documentation includedSee the Demonstration level for an example of how to morph from a car into a helicopter into a boat

Take a look over the Quick Start guide and demonstration Blueprint to learn how to easily integrate the morphing system into your project

Introduction Videohttps://youtu.be/rRW7OiBghtM


VIP Downloads Today: 0 of 0

BECOME A VIP


PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

Check Also

Adaptive Crouch Sense

Description Adaptive Crouch Sense was created as a modular asset that could be added to …