Blueprints

Narrative Pro 2 – Complete Game Framework

Description   GET HELP WITH NARRATIVE PRO: See whats new in Narrative Pro 2.2: Narrative Pro 2.2 Preview Free Playable 2.2 Demo: Demo Video Tutorials: Youtube Install Guide: Install Guide   Important Notices:   Narrative Pro is not a beginner friendly plugin. Whilst most main features are exposed to Blueprint, C++ knowledge will be required to modify/extend certain parts of the plugin. You are …

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Adaptive Crouch Sense

Description Adaptive Crouch Sense was created as a modular asset that could be added to a humanoid character that would provide the ability to auto crouch and adjust crouch height under varying height level obstacles. The aim is to enhance gameplay experience in a more dynamic and immersive manner. The system can also provide conventional fixed crouch states and blend …

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Racing AI

Description   Preview Video: https://www.youtube.com/watch?v=TI2JpYcgTkY   Demo (Windows): https://drive.google.com/file/d/1-XTbpY9O2di1nsXyDrrKAJ2g_nf93WcB/view?usp=sharing   Documentation: https://drive.google.com/file/d/1mv17b4Fzzl3kKlSvjDQuroscpuBRowPg/view?usp=sharing   The Racing AI has the ability to race on any track (driving as fast as possible) and perform overtaking or dodging maneuvers. Featuring fully customizable AI performance and easy race setup view user guide.   Racing AI Abilities: Calculate throttle, brake, and steering Dodge or overtake slower …

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Race System

Description   Preview Video: https://www.youtube.com/watch?v=tf4t6IJErPQ   Demo (Windows): https://drive.google.com/file/d/1Wyk8xcjrFWvCj8UemGQy5mOOVLXMsXt3/view   Documentation: https://drive.google.com/file/d/1xvXWz6N1SPln-u5lZtx6xiZHG9Vq_N6x/view?usp=sharing   This asset does not feature AI actors.   Race System is a fully customizable racing game menu blueprint-system which includes all required parameters to create any type of race for player or AI/NPC actors. It has the ability to calculate player positions as well as measuring lap …

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Real Shape Shifting – Mesh Morph System

Description An easy to integrate, shape shifting systemMorph to and from your custom Skeletal or Static mesh or combination with support for Anim Blueprints. Easily integrate this shape shifting effect into your player Blueprint or any custom Blueprint. Set parameters such as morph point, radius and tweak morph tint. After creating your “Morphables” simply call the Morph event in-game to …

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TRUE Fighting Game Engine

Description July 22th, 2025 Quick Note: Testing Advanced Round system, should be available in the next major update.   TrueFGE is a lightweight & powerful fighting game engine with single-player & multi-player support (local & network). DEMO VIDEO UPDATED DEMO VIDEO Character Select Menu Adding a character Adding a Metahuman character Changing Basic Movement Animations Adding Attack Combos & Hit …

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Teddy’s Casino – Fully Functional

Description Merged Games Blueprint Bundle. Launch your online casino in minutes. Good idea for our next release? Drop it in our support forums. We thank our customers for there endless support and patience. This Casino bundle contains: Poker Creator: Ring game Slots Creator Blackjack Blueprint Video Poker Blueprint Video Bingo Blueprint Dice Slots Blueprint 0-75 Female count voice-over in Bingo …

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Hyper Multiplayer Survival Template Pro [MST] V3

Description 📁 Trailer (v2 video) ▶ Your first hour in MST ▶ Written reviews 💭How to add to other modules like Ability, level manager and Unlock system in MST pro? |📑 Quickstart guide   Multiplayer Survival Template – Pro Edition v3 The flagship framework for building multiplayer survival games, trusted by professional studios and perfectly suited for indies and hobbyists …

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Police AI

Preview Video: https://www.youtube.com/watch?v=DT0G8-EdltM Demo (Windows): https://drive.google.com/file/d/1L4wqMcaP9FQoQPb8YdsX4F5tcaUUvdiS/view?usp=sharing Documentation: https://drive.google.com/file/d/18_0NF24hL0uDFoMnq1EY4fzShcBqR6ZL/view?usp=sharing The Police AI has the ability to patrol, chase, and trace the player while dodging traffic vehicles. This asset features a complete traffic system with AI vehicles and traffic light crossings. Police AI Abilities: Calculate throttle, brake, and steering Patrol mode (obeying the traffic laws) Chase mode (following the player from any …

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Reactive Camera

Showcase video Demo/Explanation video   The Reactive Camera Component can be inserted into any actor and allow for the camera to react according to just 2 inputs (forward & right), in a variety of ways. Perfect for Isometric, Top-Down, Racing, 2D Side-Scrolling, Third-Person games. Get it up and working in under a minute! Can be easily fitted into most of …

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MGT Multiplayer Gravity Template

Unlike other altered gravity systems that have difficulty supporting replication in multiplayer, MGT does not turn the player into a physical object: it relies on the native character movement component. Using the character movement component allows Multiplayer Gravity Template to benefit from all the native prediction systems that are designed and optimized by Epic in order to limit as much …

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Puzzle Logic System

Discord Support (Click here) User Guide (Click here) Youtube FPS Game Demo (Click here) Youtube 3rd Person Demo (Click here) Playable Game Demo (Win 64) (Click here) The Puzzle Logic System (PLS) features 17 functional gameplay objects such as doors, levers, teleporters and hold-able physics items. Constructed entirely in blueprints, the underlying framework is designed for ease of use and …

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Fade Anything

Description Video tuto: Link Video Showcase : Link Video masked material system Updated V3.4: Link PDF Documentation: Link Fade Anything includes Occlude Any Mesh   Information (October 25th, 2023): New update: Fade Anything V3.2: Now including Fade with or without Nanite. Information (May 30th, 2024): Fade Anything V3.3: New optimisation. Information (June 06th, 2024): Fade Anything V3.4: Masked Material system …

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Action-Adventure Movement System

Documentation V1.3 | Documentation V1.1 | Support | Discord | Integration Tutorial Demo Video V1.2 (With included animations and assets) Playable Demo V1.3 (Assets Included) Playable Showcase Demo V1.3 ( With added assets not included) Showcase Video V1.3 (Added Assets Not Included) Advanced Locomotion System v4 Integration Tutorial ____________________________________________ V1.3.5 Update (only for UE5.3) What’s new: Vine Wall trace bug …

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Zombie AI Behaviour (Support Multiplayer)

Description Video Preview Video Tutorial The Zombie AI Behaviour allows you to create artificial intelligence for the zombies in your games, you can quickly and easily drag-and-drop into your project and it also allows you to easily change the properties of the NPC like (Movement state, Patrol, eating mode, Damage, Health and much more), this asset compatible with any project for …

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MechaDestroyer

Mecha destroyer with animations and blueprints Try before you buy : UE5 or UE4 Video HERE See my other asset videos HERE See my other assets page HERE Technical Details Features:  Mecha destroyer Animations Blueprints Demo level Walk, run, move sideways, turn left and right, jump, shoot huns, shoot rockets, idling  Aiming  Ragdolling Shooting Simple niagara systems (as seen in …

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Multi-Seated Vehicles (Multiplayer Ready)

A easy to implement solution to have vehicles with multiple seats. Players can change seats at any time if the seat is not occupied and the player in the driving seat has control of the vehicle. Players can also enter and leave the vehicle at any time and take control of their characters. The driver has a special IK animation …

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Skill Maker System

IMPORTANT : THIS SYSTEM USES THE DEFAULT UNREAL ENGINE “APPLY DAMAGE/RADIAL DAMAGE” NODES, INTEGRATION WITH OTHER MARKETPLACE SYSTEMS CAN BE CONFUSING IF YOU ARE NEW TO UE4. View : Trailer / Integration Documentation Video Tutorials: Skill Maker System Tutorials Demo Game: Here Skill Maker System Create skills with preview easily! Skill Types: Projectile, Projectile (Multi), Area, Area – Selected Location, …

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Drivable Vehicle : Snowmobile

Fully working Snowmobiler featuring four skins, and fully working suspensions. Realistic sounds of the engine, suspensions, tracks etc. Toggle ON or OFF lights and indicators. Lights and indicators can be destroyed individually, destroyed version with custom blueprint is included with project. Can be used in any game or project. Vehicle is built from scratch. Keyboard and mouse for controlling the …

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Complete Game Asset BOQOLA

SHOWCASE VIDEO For Asset Version 0.0.3.5COMPILE AND PACKING GAME 0.0.3.5 VIdeo 2 Update for 0.0.3.8 for UE 4.27 COMPILE AND PACKING GAME 0.0.3.8 SHOWCASE VIDEO COMPILE AND PACKING GAME 0.0.1 MUSIC and SOUND vfx MAKING This is a complete mini game, with meaning and moderately easy logical puzzles. After purchasing an Asset, you can immediately Build Game and play like …

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Flexible Combat System

This System has just undergone a massive Update check out my video on it here: Update Video. As this is a big update there will be some bugs lying around however these will be fixed over the next month with instructions on how to do so ⚜️ This System has everything you need to create a Game! It comes together …

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Nice Inventory

Description  📹Video | 👨🏻‍💻Play the Demo – Download   ✅What you get Highly advanced and customizable inventory system Easy integration into any project in a few minutes thanks to components (Plug and play) Module check list to simply turn on/off 12 features 23 realistic items to get started Saves you many months of work     📜Core Features Add new …

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True Horror First Person View

Description Initially designed for the Backroom game genre, it can easily be used in more general horror games in terms of style. // Permanent discount price   Update: CCTV system Wtb_time fixed (comma)   Player:  The First-person have full-body and is based on Lyra locomotion. It utilizes linked layers and a safe threads method from the Lyra starter pack, implementing …

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Interactive Garage

支持UE5,UE5的PostProcessVolume -> GI和反射默认使用Lumen,请修改PostProcessVolume -> Global illumination -> Method -> None,PostProcessVolume -> Refiections ->Method -> Screen Space,如果不修改显示效果不佳。 UE5 is supported. UE5’s postprocessvolume – > GI and reflection use lumen by default. Please modify postprocessvolume – > global illumination – > method – > none, postprocessvolume – > Reviews – > method – > screen space. If it is not modified, the …

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