Race System

Description

 

Preview Video: https://www.youtube.com/watch?v=tf4t6IJErPQ

 

Demo (Windows): https://drive.google.com/file/d/1Wyk8xcjrFWvCj8UemGQy5mOOVLXMsXt3/view

 

Documentation: https://drive.google.com/file/d/1xvXWz6N1SPln-u5lZtx6xiZHG9Vq_N6x/view?usp=sharing

 

This asset does not feature AI actors.

 

Race System is a fully customizable racing game menu blueprint-system which includes all required parameters to create any type of race for player or AI/NPC actors. It has the ability to calculate player positions as well as measuring lap times to the millisecond for up to 16 players (compatible with any vehicle blueprint). Features a fully set up game user interface with additional penalty display customization settings.

 

Features:

  • Sorting algorithms
  • Shortcut prevention
  • Dirty lap detection
  • Wrong way detection
  • Race result table (UI)
  • Lap time improvement display (UI)

 

Customizability:

  • Laps
  • Race timelimit
  • Sort by (distance/lap times)
  • Start delay
  • Driver info (player and vehicle name)
  • Wrong way signal (on/off)
  • Dirty lap signal (on/off)
  • Despawn vehicles after race (on/off)
  • Update rate (blueprint performance)

 

Asset-List:

  • Race system blueprint
  • Game user interface incl. race start sound function (transformed audio file licensed under CC0 1.0 free commercial use)
  • Demo vehicle incl. engine sound function (transformed audio file licensed under CC0 1.0 free commercial use)

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