Blueprints

VRGK – Virtual Reality Game Kit v3.1

⚠️ Please do not buy VRGK if you are only looking for UE5 Support or Project Nova! ⚠️ With the Purchase of VRGK it can only be guaranteed that you get access to the currently available version of VRGK. Version 3.0 is available for UE 4.27 only.The Virtual Reality Game Kit (in short: VRGK) is a game-focused Blueprint Pack to …

Read More »

Warp To Weapon System

The Warp To Weapon System is a powerful, flexible, and highly customizable actor component designed to enhance your game’s movement mechanics. This full blueprint asset allows characters to instantly warp or teleport to their weapon within the game scene, providing a unique element of action and surprise to your gameplay. Technical Details Features include: Quick implementation Teleport to Weapon Weapon …

Read More »

Reversing Time System

Overall preview (ReverseTime – Actor preview): youtu.be/t-hXupzUsvk ReverseTime – AI preview: youtu.be/DomTw9o6c3s ReverseTime – Projectile preview: youtu.be/3tzk1caFGpE To use it, simply drag and drop ReverseTimeVolume into your level and connect it with one or more ReverseTimeActors. Both Volume and Actor are easy to edit – set their parameters at your discretion. Technical Details Number of Blueprints: 4 (ReverseTimeVolume, ReverseTimeActor, ReverseTimeCharacter …

Read More »

Physically Based Earth

Showcase video: https://youtu.be/TJa274vwRF4 Includes 16k Earth and Mars texture maps free of charge, or you can substitute your own maps as long as they conform to the same structure. As the shading is physically based you can change the Rayleigh scattering to simulate different atmospheres. The blueprint pre-calculates a texture lookup so that the atmospheric scattering will correctly influence the …

Read More »

GOOD FX : Jump Pad

Final product Asset : Blueprint Documentation !! Video !! Download the demo file !! Features: Quick and user-friendly setup. Offers 7 Presets of Jump Pads. Includes particle effects (Niagara), post-processing effects, and sound. The height of the pushing force can be accurately anticipated. Limitation: Vertical force only. Interacts with characters using the “Character Movement Component” The final product format is …

Read More »

Driveable Vehicle : AH-Raider

Update V.1.4. – required engine version 4.23+ Removed event tick nodes from blueprint and destroyed version Blueprint optimization Added new skins Meric Added dummy tank Added dummy drone Fully working stealth armed reconnaissance and attack helicopter, AH- Raider it has seven skins, and fully working turret, working rocket pods working guidet Hellfire and Stinger missiles. Realistic sounds of the engine …

Read More »

Easy Combat Softlock

Description Preview Video ​Preview Video – Update 1 Test Project (Version 1.0)     Join the discord for support.   The Easy Combat Softlock System, allows to search, rotate and move to a target with 5 different search types.   In contrast to the well-known hardlock system, the Easy Combat Softlock System only locks the target for a short moment …

Read More »

VHS Component

Showcase & Tutorial Quickly add next level realism and nostalgia to your game with this simple component. This includes a massive amount of customization all accessible from a single function! Use real world time and date or set your own, update input status, and much more. In addition to this, all materials include exposed parameters for fine tuning. This product …

Read More »

NPC Crowd System

View : Trailer / How it Works / Integration Documentation Video Tutorials: NPC Crowd System Tutorials Demo Game for a few features: Here Integration Tutorial with Other Marketplace Contents: Ultra Dynamic Sky Integration (DayTime) Easy Survival RPG Integration Advanced Locomotion System Integration NPC Crowd System Create in-game NPC Crowd easily! Crowd System doesn’t use any behavior tree (You can keep …

Read More »

Real LED Sign and Digital Display Creator

Note for UE5 users using DirectX 12Currently there have been general Unreal Engine 5 bug reports (since pre 1 continuing until now) regarding the stability of playing videos in Unreal Engine 5 with DirectX 12 enabled. This bug has nothing to do with this asset, just something to be aware of if you are using the video features of this …

Read More »

Battle Royale Zone With Minimap

This is a Battle Royale zone with a minimap and overview map, you can track at runtime where the zone is currently and what is the zone target location, and when it stops you also get where the next zone will be. Overview: video here Migration: video here The overview map can be zoomed in and out and you can …

Read More »