Brief introduction: Closeup Camera is a pure data-driven tool that can be used to quickly make various game shots. It is especially useful for action games, such as making execution shots and special attack shots. I use it a lot in my own game practice. Complex camera movements can be achieved without changing the player’s original camera Settings and without …
Read More »Blueprints
Hyper Swimming System V2
Discord 💬 Join the Hyper Discord Demo 📁 Try it out! Overview 📷 a high-level Walk-through Made by 🎮 Eric from Hyper! Modular 🧩 Check out other compatible assets Documentation📑Download it via the Discord Integration ✨Video on how to integrate assets Hyper Swimming SystemHave you ever wanted to transition smoothly from land movement into the water and start swimming? I …
Read More »Slice Plane
Video | Documentation | Playable Demo You can also take a look at other similar assets made by me here: Asset for hiding of walls, foliage and other objects Asset that is specifically designed for hiding parts of multi-story buildings For this asset to work, you will need to add one of the 3 functions included in this asset to …
Read More »Ultra Dynamic Sky
V8 Product Video (5.1+): https://www.youtube.com/watch?v=ENMuqbNSLTs V7 Product Video (5.0): https://www.youtube.com/watch?v=b52npy-XUdQ V6 Product Video (4.26/4.27): https://www.youtube.com/watch?v=xZ5IoX5EkqA Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity. Features • Set a single Time of Day variable and have …
Read More »AUNARDI N8 DRIVABLE CAR
AUNARDI N8 FULL READY SPORT CAR 🚀 – DEMO Inspired by Audi R8! OUR DRIFT & RACE CARS This car is a super sport car. You can use it easily in many games. Engine sound, wheel sound effects and smoke are available. Also, the camera system is ready. You can switch to side and corner views fluently. Cockpit camera is …
Read More »Racing Game Starter Kit
In this template you will find a great starter kit to create your own racing game! Basic AI that moves along the spline, visual and technical tuning, nitro, procedural track building and much more in this pack! Video: https://youtu.be/Tm9-ss2NQG4 Included in the Blueprint Bundle 3
Read More »General AI Framework
Quick Preview : General AI Framework Preview Quick Start: General AI Framework Quick Start General AI Framework is a basic framework to design AI for UE Game. The framework will provide several basic behavior trees to control AI and can be used to create different type of AI. Also, you can improve these behavior trees on your own. The framework …
Read More »Phase Ai V2-V3
PREVIEW AND NEW MASTER TUTORIAL Join the discord 🙂 V3 IS BUILD IT FROM THE GROUND UP FOR 5.2+ Hey Everyone, Welcome to PHASE AI V3. I build it from the ground up for 5.2 as a fresh new start with many new features and quality of life implementations. AGR PRO handels alot of the animation switching and makes the …
Read More »Air Balloons
Demo Game – try me! Air Balloons are suitable for everything from close-ups to far-away backgrounds Features: Air Balloon blueprint with physics 13 Different envelope patterns Realistic physics: air drag, wind, changeable height Automatic burner on/off to maintain desired height range Up to 4 passengers in basket Air Balloon spawner blueprint Spawn up to 400 Balloons from spawner Set spawn …
Read More »BackPacks – System + Models
Free Demo video showcase UI System + 14 backpack assets, 3 styles each, seamless integration, 4K textures, dynamic materials, and 3 idle for Mannequin. Also check the ultimate weapon customization system. v2 Discord for the support! Technical Details Features: (Please include a full, comprehensive list of the features of the product) 14 Diverse Backpack Designs: Choose from a wide array of …
Read More »Projectile Arcs
>> Asset Trailer << Whether you’re making an FPS or 3d platformer, you’ll most likely find a time where displaying path information is necessary. With Projectile Arcs you can have clean, stylish paths displayed with minimal effort. Create an arc with one node, and update it with another, it’s that simple. Using macros to “daisy chain” events, you can keep …
Read More »Drivable RC Car
Based on Unreal’s default vehicle system. RC car model with lights, custom dirt and coloring. Skeletal mesh is correctly rigged with proper bone scales and bone naming. Video preview: https://youtu.be/tepOLWCQqtY Number of Skeletal Meshes: 1 Rigged: Yes Average Triangle Count: 24026 LODs: Yes Number of Textures: 10 Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM) Texture Size: 2048×2048 and 4096×4096 …
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