Description launch VIDEO 1 New features (v2) VIDEO 2 Digital Dive Vehicles Manual Fully compatible with Drivable Cars: Advanced Pack Compatible extra Sport Bike (sold separately) UE5.4 specific version with updated physics available *important performance optimization and FLAT TIRE feature AVAILABLE from UE5.1* NEW UPDATE with: Cars & Bikes full compatibility Flat Tires Fire Damage Full …
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Quiet Runtime Editor
Quiet Runtime Editor is a framework project with related runtime features designed to create, save, load, and edit levels. Overview Runtime Import Runtime Spline Editor The editor works in two modes: Edit Mode – to design scenes. Play Mode – to play in designed scenes with your player character. Main Feature The core of the project is …
Read More »Drivable Cyber Cars – Full package
VIdeo: https://youtu.be/3oydQ1JiwIg The pack includes 4 unique cars : 1. CYBERPICKUP 2. CYBERUNIVERSAL 3. CYBERMINIVAN 4. CYBERCOUPE In next update will be sport car(CYBERSPORT) and more stuff!!! 1. You have the opportunity to plunge naked into the world of future technologies! 2. You have the opportunity to make a game by type CYBERPANK! 3. You have the opportunity to …
Read More »Suspension Bridge
Build your suspension bridges with a variety of configurable settings. The blueprint takes height difference into consideration and straightens the bridge. Showcase video: https://youtu.be/qoMBISXrMPI Extra TPS Test: https://youtu.be/ISf6wHJF12Q Technical Details Features: Suspension Bridge Number of Blueprints: 1 (+1 misc, 2 examples) Please feel free to ask any questions on my support discord: https://discord.gg/FhA7BBu Support forum: https://forums.unrealengine.com/unreal-engine/marketplace/1573743-gabeee-s-assets
Read More »Security systems
The security system includes devices: camera, turret, bot, procedural laser barriers, door, etc. And the control terminal. Different devices can be controlled by different terminals. The player can have different access levels. For example, only watch the cameras, but do not turn off the alarm. Cameras and laser barriers detect the player. Bots and turrets have AI. The bot is …
Read More »Hyper Multiplayer Survival Template Plus [MST]
Discord💬 Demo📁 Trailer ▶ Information Sheet and FAQ 📑Your first hour in MST ▶ Multiplayer Survival Template PlusIf you’ve ever dreamt of creating a survival game, this template is tailor-made for you. It stands out as the most modular, organized, and robust multiplayer survival template, providing an excellent starting point for your project. Start Small, Upgrade anytimeThanks to the versatile …
Read More »Teleportation and Portal
Update 1.7 Trailer: Here The Teleportation and Portal package allows the player to teleport from one teleportation (or portal) to another without limits. The package includes a Material Function to create Materialization effects. The Teleportation will not be activated if the character is jumping or falling while passing through the activator. The system has advanced activation management capabilities. If someone …
Read More »Cyberpunk Gigapack Vehicle Bundle
Cyberpunk Gigapack Vehicles are Driveable / Animated / Realistic / Customizable, AAA Quality, and Fully Customizable with separate Parts / Blueprints / Material Instances, There are Roughness / Metallic / Color parameters in material instances, so you can arrange materials easily; each Vehicles Vehicle will be in one blueprint and also separate meshes so you will be able to use …
Read More »Pop-up & Notification System – By Kekdot
🔔 Pop-up and Notification System 📣✅ Create Pop-ups and Notifications from anywhere within your project with one single node. 100% blueprints, easy to use and modify. Code any Pop-up functionality you require. 🎨 Multiple designs are included which can easily be modified to your own unique layouts and style. 🚀 The product is well commented and optimized for easy integration …
Read More »Ultimate Stat Manager
Showcase | Playable Demo | Documentation Ultimate Stat Manager will allow you to create any type of stats in any type of actor class with a couple of clicks. This system is completely modular and component-based. You can create stats for your actor’s needs and use them in any blueprint class. Technical Details Features: Component-Based Actor Based Save System Any …
Read More »Drivable Firetruck Ladder & Water
Based on Unreal’s default vehicle system. Arcade style firetruck model with working ladders. Skeletal mesh is correctly rigged with proper bone scales and bone naming. Video preview: https://youtu.be/mayoRDYE4g0 Number of Skeletal Meshes: 5 (1x vehicle without ladder, 2x vehicle with attachment, 1x ladder, 1x water) Rigged: Yes Average Triangle Count: 61435 LODs: Yes Number of Textures: 11 Texture types: BaseColor, …
Read More »Wall Hiding System
Video | Documentation | Playable Demo You can check out all the object hiding effects in the Playable Demo. You can also look at my other asset, which is specifically designed for hiding multi-story buildings: https://www.unrealengine.com/marketplace/en-US/product/50f339fc6b234717a16bb9f7d66000f1 This asset is primarily designed for top-down games. The focus is on precisely hiding only those walls behind which the player character is located. …
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