Code Plugins

AI Spline-Based Movement System

Overview (youtube) Plugins with verified compatibility: AI Patrol & Action System What is this plugin used for? This is an advanced, optimized, and easy to setup component-based system that will let you to achieve more AAA quality aspects of your games. Makes AI moving on navmeshes a lot more smooth and natural without forcing any rotation/movement limitations to your Character …

Read More »

Screenshot Pro

Description Documentation: https://bit.ly/33GsHK9 Support Thread: https://forums.unrealengine.com/unreal-engine/marketplace/1766725-screenshot-pro-support-thread Demonstration Video: https://www.youtube.com/watch?v=OUBrNFsDHVA&feature=youtu.be   Now supports Unreal Engine 5 Access via Tools > JKelly Utilities > Screenshot Pro Supports Movie Render Pipeline Screenshot Pro UI uses an internal preset for MRP Use your own MRP presets via the settings menu   Screenshot Pro is an editor utility that acts as an all purpose camera …

Read More »

Auto Node Arranger

Demo Video : https://youtu.be/l0ztFE0472k Documentation: https://github.com/bstt/AutoNodeArranger Hi, I’m fully aware about the recent crashed of the plugin. I have unfortunately not enough free time to handle it immediately. I’m still available to try to fix crashes that I’m aware. Considering this info, you can either try and see, either wait and see, or see for alternative like Blueprint Assist. NEW …

Read More »

Clouds Lighting System

The plugin adds realistic light sources for 2D clouds or volumetric clouds. It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.) VIDEO: click —————————————————————————————————————————— IF YOU DON’T SEE THE PLUGIN CONTENTS: Check Show Engine Content and Show Plugin Content in a content browser settings (example). —————————————————————————————————————————— Light sources include a bunch of customizable …

Read More »

SimpleCharts

This can be an easy to use chart plugin. You can use it completely through UMG, or you can use blueprints to update the chart at runtime. This plug-in cannot be used with the WebBrowser. (Now it supports nearly 4.27 compatible with WebBrowser.)If you need to use Web browser, plug-in provides a control ChartWebBrowser which is exactly the same as …

Read More »

rdMeshTools

Latest Version 1.20 – 30th June 2023 Visit rdmeshtools.recourse.nz for more information, manual and tutorials. For questions, please visit the rdTools Forum (Epic) here. FAQ can be found Here. Discord Channel: Here. rdMeshTools is an Unreal Engine plugin tool that resides in the Static Mesh Editors toolbar and in the Content Browsers Context Menu. This tool gives you the ability …

Read More »

Terminal Ballistics

With Terminal Ballistics, you can easily simulate bullets and projectiles in your projects, from launch to impact and beyond.Links: Wiki | Example Project The aim of this plugin is to allow anyone to integrate complex and realistic ballistics into their project, regardless of skill level. From simple to use blueprint nodes to in depth functions, there’s something for everyone, beginner …

Read More »

Formation System v2

The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to each other. Promo Video: https://youtu.be/9li9xoqbbaA Documentation: https://codesquirl.github.io/FormationSystem/ Example Project: https://github.com/codesquirl/FormationSystemExample Formations Tool: https://github.com/codesquirl/FormationsTool Version 2.5.3: Updated compatibility to UE 5.3 Version 2.5.2: Updated …

Read More »

Online Subsystem Blueprints

Now you can access the online subsystems that Unreal Engine provides from blueprints. With over 290+ functions (100+ async) and 100+ events supported, you can create friend list UIs and party invite systems, all without touching C++! For a full list of supported functions and events, please refer to the documentation before purchasing. This list will expand over time. To …

Read More »

Foliage Plugin

Description Check out eelDev’s other products here: eelDev Content  The Foliage Plugin can convert your Foliage Instances to Actors, these actors can then be interacted with or contain custom logic that gives the player Rewards such as Wood, Stone or other resources. Convert your Trees, Rocks, Forests into harvestable resources eelDev More eelDev Products: https://www.unrealengine.com/marketplace/profile/eeldev Supported Engine Versions Epic does …

Read More »

Desktop Functions Plugin

Description Documentation This plugin offers a huge collection of functions that take advantage of many Windows libraries. The C++ files are heavily commented and easy to follow along. The BP library currently includes: Hardware information: CPU info GPU info RAM Disk drive Virtual and physical memory Network Adapters and more…   Clipboard: Read Write Set   Registry: Read Write Delete …

Read More »

XFire

XFire – this plugin will add fire to your game, which gradually dies out, and fire can also cause damage. A “Random Stream” is used to generate fire, which allows fire to be used in multiplayer. Suitable for exploding barrels, flamethrower, turret, explosive bullets. Many settings to help you setup realistic fire. Very good optimization, perfect for both (open world …

Read More »