Code Plugins

Editor Windows Frame

Unreal has redrawn all the Windows’s window elements, but they did not add window shadows. When you want to set the entire editor to a flat design style, shadows can help distinguish different windows effectively. This plugin has hacked their implementation to bring back the system window shadows while removing their rounded corners. Additionally, it speeds up the response time …

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ComboMeter

ComboMeter is an Unreal plugin, I’ve developed for my own game. It’s similar to many of the combo counter/guage we have seen in our favourite action games. IMPORTANT NOTICE: The Documentation is temporarily down due to some technical issues. It should be resolved soon – RESOLVED. The player will be ranked based on the variations he/she executed taking into account …

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Oceanology

Oceanology – Mathematical Wave – Network Replicated – Open World RTX3090 Ti ( Real-Time (120FPS) performance is achieved on desktop computers and video game consoles) Oceanology ( All scenes are included ) Follow us on youtube to see future progress Oceanology 1.0.0 Oceanology 2.0.0 Oceanology 3.0.0 Oceanology 4.0.0 Oceanology 5.1.5 Oceanology 5.7.0 Coming soon Discord 💬 Join the Galidar Studio …

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Editor Organize Tools and Quality of Life Extension

QOL Plugin V1 features: *Plugin is open to anyone who wants to modify it to their project usages. Source code provided. Asset Optimization details Show triangle count of actors selected. (Types such as landscape are not supported) Show triangle count of overall actors in current level. Show texture memory consumption within the maximum streaming texture pool. Group actors by tag …

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Network Lerp Movement

Anyone who have tried to lerp an actor and used Unreal’s built-in Replicate Movement may have exhibit jitter in both normal and high-latency situations. The Network Lerp Movement plugin utilizes local prediction to ensure seamless and reliable interpolation. No more jitter! Latency & Packet Loss Tests Tutorial Discord Documentation What does this plugin offer? Smooth and Accurate Movement: The Network …

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Events system

Videos 📋 Initiative 💪🏼 In Use-Demo 📚 Tutorial 💯 Review To read 📌 Documentation 📈 Wikia 📜 Changelog 😎 Benefits 🙋‍♂️ FAQ (coming soon) 🎁 Wishlist Elegant Blueprints We all know how easy it is to work with clean and organized Blueprints. They help us develop faster and keep us focused. Keeping your systems independent and autonomous is one of …

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Tempest Combat Framework

A flexible combat framework that covers a wide variety of mechanics and features. All of the ground work provided for a SINGLE player type of game. it covers most of the combat mechanics you will want in any famous 3rd person melee game. READ & CLICK HERE BEFORE YOU BUY Playable Demo: Art Assets Shown in the playable demo like …

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WorldScape Plugin – Making real planets and Endless worlds

EO : MOON – YOUTUBE – DEMO’S – MAKE WITH WORLDSCAPE WORLDSCAPE PLUGIN brings Clipmap-based terrain technology to Unreal EngineCreate endless optimized PLANETS and LANDSCAPESUnleash the limitless potential of world creation with the Worldscape plugin for Unreal Engine! With its 64-bit precision geometry technology, you can effortlessly craft infinite flat and spherical worlds for your single player or multiplayer game. …

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Line Of Sight. Dynamic mesh.

Description The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. Easy use in blueprint. 2 geometric types: arch and line. Creates 2 arches. Rotate along X, Y, Z. Not only Z (Top-Down games). High performance, the component …

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SHADERSOURCE – Waterfall Tool 2

Description Looking for an easy way to create realistic-looking waterfalls in your levels? The SHADERSOURCE – Waterfall Tool 2 adds an Editor Mode that does just that!   Drag and drop a Waterfall Actor into a level and use the buttons in the Editor Mode to generate fluid paths, meshes, and VFX! Split into a Simple Mode and an Advanced …

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Real Time Import/Export

Please check the Documentation for up-to-date examples of the functions. It is possible to import sound files (WAV, OGG) and image files (PNG,JPG,BMP) with this plugin. It is also possible to import meshes (OBJ, FBX, STL)*2. The import works in realtime and without the editor. So in a running game. Textures and sounds are cached in RAM. Export functions have also …

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