Videos 📋 Initiative 💪🏼 In Use-Demo 📚 Tutorial 💯 Review To read 📌 Documentation 📈 Wikia 📜 Changelog 😎 Benefits 🙋♂️ FAQ (coming soon) 🎁 Wishlist Elegant Blueprints We all know how easy it is to work with clean and organized Blueprints. They help us develop faster and keep us focused. Keeping your systems independent and autonomous is one of …
Read More »Code Plugins
Tempest Combat Framework
A flexible combat framework that covers a wide variety of mechanics and features. All of the ground work provided for a SINGLE player type of game. it covers most of the combat mechanics you will want in any famous 3rd person melee game. READ & CLICK HERE BEFORE YOU BUY Playable Demo: Art Assets Shown in the playable demo like …
Read More »WorldScape Plugin – Making real planets and Endless worlds
EO : MOON – YOUTUBE – DEMO’S – MAKE WITH WORLDSCAPE WORLDSCAPE PLUGIN brings Clipmap-based terrain technology to Unreal EngineCreate endless optimized PLANETS and LANDSCAPESUnleash the limitless potential of world creation with the Worldscape plugin for Unreal Engine! With its 64-bit precision geometry technology, you can effortlessly craft infinite flat and spherical worlds for your single player or multiplayer game. …
Read More »Line Of Sight. Dynamic mesh.
Description The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. Easy use in blueprint. 2 geometric types: arch and line. Creates 2 arches. Rotate along X, Y, Z. Not only Z (Top-Down games). High performance, the component …
Read More »SHADERSOURCE – Waterfall Tool 2
Description Looking for an easy way to create realistic-looking waterfalls in your levels? The SHADERSOURCE – Waterfall Tool 2 adds an Editor Mode that does just that! Drag and drop a Waterfall Actor into a level and use the buttons in the Editor Mode to generate fluid paths, meshes, and VFX! Split into a Simple Mode and an Advanced …
Read More »Real Time Import/Export
Please check the Documentation for up-to-date examples of the functions. It is possible to import sound files (WAV, OGG) and image files (PNG,JPG,BMP) with this plugin. It is also possible to import meshes (OBJ, FBX, STL)*2. The import works in realtime and without the editor. So in a running game. Textures and sounds are cached in RAM. Export functions have also …
Read More »Radar Chart Widget
*** NOTE *** New version 3.0 released! Fully rewritten and now with mouse input and more! ************* This type of chart is useful to visualize data in an easy to understand and compareable matter to the player. Most prominent in this game genres: Fighting (J)RPG Shooters MOBA Simulation, and many more Support (Forum): [Visit Forum Page] Playable Demo (Win64, 100mb): …
Read More »Physical Rope
“PhysicalRope” is a physically collidable & simutable rope. Technical Details Video : Demonstration Video Documentation: Documentation Features: Physically Simulated Physically Collidable Easy Implementation Easy Customization Highly optimized with the power of C++ Code Modules: PhysicalRope_CC (Runtime) PhysicalRope_SC (Runtime] Number of Blueprints: 2 Number of C++ Classes: 2 Supported Development Platforms: (Win 64, Win 32, Mac OS) Supported Target Build Platforms: (Win 64, …
Read More »Universal Camera
Description The Universal Camera is a flexible camera that can be used in a wide variety of games and architectural visualization. Documentation Move around, rotate, edge scroll, screen slide, mouse drag, follow an actor, use the async traveling tasks… You can tweak all of those tools in the camera defaults. Enable camera lag for smooth movement and …
Read More »Definitive Painter
YouTube channel visit | YouTube tutorials visit | Discord server join Example of things that can be done with Definitive Painter Chart view Sound Equalizer view Radar view Definitive Painter is a 2D vector graphics library that allows you to draw 2D graphics based on vectors right in Unreal Engine. It is based on Skia by Google. Definitive Painter extends …
Read More »IGToolsPP: Speedtree to Pivot Painter 2.0
Speed Tree to Pivot Painter 2.0 plugin (IGToolsPP) allows to import a tree generated in Speed Tree (exported as USD – universal scene description) in Unreal Engine in order to create the following; A static mesh (nanite or not) with the additional UV channel and textures needed for Pivot Painter 2 wind animation A material layer implementing the wind animation A set …
Read More »Stellar System
Trailer V1: Watch here Stellar System is a powerful C++ plugin for Unreal Engine, now with full multiplayer support, designed to let developers effortlessly create breathtaking and dynamic orbital systems. Ideal for sci-fi games, space exploration adventures, or cosmic simulations, Stellar System provides a user-friendly framework with endless customization options and seamless integration with other UE5 plugins. …
Read More »