ia scatter is an easy, fast and feature rich scattering tool for unreal engine. Official page / 80.lv review It can be used to scatter instances of static meshes or blueprint actors on any surface. suitable for abstract, plants, nature, rocks, buildings, antennas on buildings, suitable for anything. Teaser videos: Walls / City / Space Whether you’re creating a large open-world …
Read More »Unreal Engine
Undead Horse and Unholy Knight
Undead Horse and Unholy Knight compatible with Horse Animset UE Video | SketchFab Technical Details Features: Includes Poly Art, Hand Painted and Realistic style. Armour, Saddle Reins. Rider Animations for Each Horse Animation. (Rider’s Root Bone placed on Pelvis Bone Position) Fully Compatible with Horse Animset Pro Scaled to Epic Skeleton: Rider: Yes Horse: No Rigged: Yes Rigged to Epic Skeleton: Rider: Yes Horse: No Animated: Yes Number of …
Read More »Tropical Islands
CINEMATIC TRAILERWIND AND WEATHER DEMO SHOWCASEVideos showing the features of the pack. TREE INSPECTORLet’s you look at the collection of trees and foliage included in the project before purchase (500mb download) MORE INFO AND DOCUMENTATIONPlease read the documentation provided above first, to avoid issues with the project OVERVIEW This environment is set in the tropical islands located in the pacific …
Read More »Sci-Fi Door Set
Set of animated doors. Includes sci-fi meshes, animations, open/close blueprints as well as demo level to showcase assets. More Info & Screens part 1 More Info & Screens part 2 Video Gameplay Test Video Showcase Technical Details Features: 23 animated door blueprints with animations PBR textures and high quality small demo environment to showcase doors different types of doors (horizontal, …
Read More »SciFi Hoverboard Basic Controller
SciFi Hoverboard Basic Controller SciFi Hover Controller Mega Pack Demo Video Documentation If you have a suspension problem for UE5, it will be fixed if you set the value to 10 by following the BP HoverBoard Component > DampAmount path. I am a 3d modeler. The control system is not advanced! Features: PBR Materials Includes 1 meshes with Materials and …
Read More »Stylized Fantasy Creatures Bundle
Description Asset Description: This package is designed for stylized / fantasy games. This Bundle is well detailed and can be used for First and Third Person camera. Various color Materials and animations for wide customization included! PREVIEWS 🎞Video Overview Playlist Features: ORM (Ambient Occlusion, Metallic, and Roughness) Material Setup Modularity for some creatures such as: Turtle Snail …
Read More »Garage Warehouse Environment + ULAT
Warehouse Environment with 156 Unique Meshes, including all showcased assets and high-quality assets. It has a good level of detail and is optimized for Game-Ready Projects. Concept Art made by ‘Yesesvee Acharya,’ Creative Direction by Leartes Team, and Environment made by talented Artist ‘Jeronimo Canale’ Showcase Video If you want to populate your game environments or any Virtual Production levels, …
Read More »VR Swords and Slicing System
*Trailer and Tutorial Videos* *Download Playable Demo* *Update 1.3 adds a Spear, an Axe, a Custom object blueprint, and Collision sounds and Particle Effects. *Update 1.5 adds New Locomotion Options and a Plasma Sword, along with other minor improvements. **Please note that UE5 is supported, but version 5.3 and above is recommended as major relevant improvements were made in version …
Read More »Gameready Flyable FPV Drone/Quadrocopter
Fly a FPV-Drone inside Unreal Engine and use it like a Vehicle or Character Pawn. This Product contains a FPV Drone as Pawn with its configured Gamemode and HUD Elements. You can use this Drone to create your own FPV Simulator or use it for cinematic Shots. Everything is programmed using Blueprints and its commented. Also its contains a IMU …
Read More »Pro Main Menu V3: Blue Edition
Preview Video | Documentation | Demo Build | Discord Community Pro Main Menu V3 is a version of the well-known predecessors rebuilt in Unreal Engine 5. A fully comprehensive, elaborately designed main menu built with the CommonUI system. It includes full gamepad support, control, audio, graphic and keyrebinding options and many more features. Through a combination of primary data assets …
Read More »Low Poly Weapons
This pack is a collection of 282 unique low poly models to easily create your top quality FPS game. All models are created with one texture for better performance! Weapons are created from separate parts which means that you can easily animate them. Weapons are not skeletal meshes, not rigged and not animated. Models: Weapons (210 pcs – 35 x 6 colors) …
Read More »2D Icons – 150 Space Rank
2D Icons – 150 Space Rank is icon asset to make your own games. Technical Details ◼ Key Features – 2D Icons – 150 Space Rank is icon asset to make your own games. – 6 Icon Styles (25 each, 150 in total ICON) – 32/64/128/256/512 resolution – AI File included • Folder /Content / 150_Space_icon/PNG /Content/150_Space_Icon/Preview /Resource/AI.zip • Supported Development Platforms …
Read More »Great White Shark Model and 7 Animations
Great White Shark Model. I have tried to add sense of reality. Supports pbr. Animations made in maya, *********************************** -. Animations -. low_swim -. speed_swim -. attack_anim -. speed_swim_attack -. Right_swim -. Left_swim -. Up_swim -. Models are grouped for simple selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into …
Read More »Line Of Sight MP
Video: https://www.youtube.com/watch?v=_Np-J76zGK4 Demo: https://drive.google.com/file/d/13HUP2oAC5qsWtcx9_0W1b2Z8dDqP3ZOD/view?usp=sharing Documentation: https://docs.google.com/document/d/16p-8cxyIO-ao8aCcmvt1ZIKj3G-bi9beZ9aJtWAgMeo/edit?usp=sharing You can select elements that will always be visible on the screen (e.g. floor, walls) and select those elements that will not be visible outside your character’s field of view (e.g. enemies, foliage, Particles, other players and anything where you can apply material). The Asset is great for tactical games and horror …
Read More »Sidewalk Debris & Trash – Cigarettes, Masks, Gum, Cans
This pack allows you to quickly add optimized and photo-realistic cigarette debris to your scene. These asset’s aim to achieve photo realism, while being optimized enough to use as ground clutter in current gen games. They are not intended to be hero objects. You will have access to: 15 individual cigarettes (2 to 40 triangles) 15 static-mesh decal variations (2-6 …
Read More »TinySet 02 Grout
Six types of cement grout material with a set of masks to fine tune. Each of the materials can be used on large surfaces without obvious repetition of textures. You can control the mixture of elements to hide repeating textures in the best way. Demonstration Technical Details Features: Six types of cement grout material with a set of masks Option …
Read More »Cybercubes 1.0
3D Menu for those who like to create video games with neon effects. This interface takes advantage of the graphic power of your graphics processor to provide high quality Technical Details Demo video here Features: Game, video and audio options menu Supports screen resolutions up to 4K. It has an option to activate Dynamic Resolution* Use all the graphic power to display …
Read More »Undead Lands
Demo Video Playable Demo Explore a world filled with a hauntingly dark atmosphere, where the ground is covered with skulls and bones, dead dry vegetation, and rocky cliffs that tower above you. This environment sets the perfect eerie and ominous tone for your next horror or fantasy game project. Purchase now and unleash the darkness within your game! This product …
Read More »EOSCore
Features Use the Epic Online Services (EOS) with Unreal Engine Blueprints Use the Epic Online Services WEB Api Blueprint Subsystems (EOS Interfaces exposed to Blueprints) Achievements Authentication AntiCheatServer AntiCheatClient Connect Friends Ecom Leaderboards Lobby Metrics Mods Player Data Storage Presence P2P Reports RTC (Voice Chat) Sanctions Sessions Stats Title Storage UI UserInfo Web API Features Connect Web API Voice Web …
Read More »Rocky Desert
This content includes highly detailed 2×2 km desert environment. Filled with rocks and desert foliage ready for next-gen games. Technical Details Preview: https://youtu.be/0VzUTn1sDTQ Support : Discord Ultra quality visuals please set the following: Generate Mesh Distance Fields and SSGI in project settings Features: 765x765m Terrain Example map Set of LOD & Lightmap UVs Terrain Tessellation Fully Dynamic Atmosphere Number of Unique Meshes: 15 Collision: (Yes, automatically …
Read More »Ultimate Spline Camera System
Description October 1st, 2024: Thank you for all of your support, I almost finished the next update of USCS V2.2. I hope it will continue to bring you fun and satisfaction 🙂 Playable Demo (V1.1, whitout a laaaaaaaarge part of the options!): Link Real game Demo example: Midnight Dreams Documentation Videos: Link Documentation PDF, “fast install” (V2.1): Link New …
Read More »Girls in Swimsuits
See video demo and description to check all opportunities (modularity, animations, blueprints, blendshapes, gameplay etc). VIDEO PREVIEW WITH GAMEPLAY (ALS4) AND MODULARITY: https://youtu.be/W7NapkdA0Mk Support us on Patreon – claim discounts, get extended technical support on our products and more: 🔗Patreon You may also be interested in: Bunny Girl Bunny and Devil Girl Knight Girl with Dark Elf skin Amazon Warrior …
Read More »Motion Matching Male Locomotion Set
📢Before making a purchase, carefully read the description and visit all the links📢 📖 DOCUMENTATION LINK 🎥 VIDEO EXAMPLE OF IMPLEMENTATION Please note that Motion Matching in UE5 is currently in an experimental phase and is still under development. Until the plugin stops being experimental, it’s difficult to provide specific values for each subsequent version. Once the plugin reaches at …
Read More »MMO Kit
This is a full remaster of MMO Starter Kit that came out back in 2014, at the dawn of UE4. The project was rewritten from scratch in December 2022 for a more modern approach to most systems. The gameplay part is written entirely in Blueprints and relies heavily on Components, Interfaces and Event Dispatchers for architecture. The project depends on …
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