Demo: https://youtu.be/mikk5_oK5EY Setup: https://youtu.be/IBss09hBqu4 Discord: https://discord.gg/pAtEX6v5gn Documentation: https://docs.google.com/document/d/1SsKAIxYNEgQCIWwuFkt8w6nHjrQPHeUohhYoygwLtJg/edit?usp=share_link Version 1.1 update Trampoline: https://youtu.be/SffwY5JfWAk Documentation: https://docs.google.com/document/d/1RWpXJ8QCT_kKJrhpmQDAcMluNccoof5zez0vi4eNJlY/edit?usp=sharing This visualizer was implemented using pure blueprints, responsible for the visual part of projectile curve. The actual projectile Actor template is also provided. Demo maps include: Third-person projectile: Player can aim and throw projectiles. Third-person puzzle: Projectiles can be used as a bridge(has collision) like some …
Read More »Unreal Engine
Storm Volumetric Clouds and Sky
This is a pretty flexible and easy to use system which allows you to create in just a few clicks, huge volumetric clouds storm in the sky. Because it is highly customizable, it can easily be used to create realistic clouds storm but it can also be used to create alien volumetric skies and alien volumetric storms. The material instances …
Read More »Sandstorm Environment – Planet-X
Instantly create a sandstorm by dragging related particles to the scene. Everything in the video/screenshots is there. Including the small stones that shake some dust when they hit the ground while they’re being thrown around in the storm. There are three demonstration levels included, same level but with different looks (as you see in the images) to show how the …
Read More »Action Slicing
VIDEO:Spotlight Video – Preview + Tutorial WHY SHOULD YOU CHOOSE THIS PLUGIN?It does not require preparing the slices as static meshes – the resulting slices are generated dynamically at runtime. This means, that when a skeletal mesh gets sliced – at this moment its animation gets paused, and the skeletal mesh gets converted to static mesh. At this point, the …
Read More »Eastern Orthodox Byzantine Church
A hand built from the ground up Byzantine era church crafted to encapsulate the stunning beauty, awe and wonder found in churches. VideoIncludes: Over 70 props A hand crafted demonstration scene filled with all the assets. A fully handcrafted church scene. Hand designed assets curated to perfectly match the scene Fully controllable master material setup Candles and camera facing candle …
Read More »Player Building System V2
Showcase Video Survival Game Kit V2 https://unrealengine.com/marketplace/en-US/product/survival-game-kit-v2 Player Building System V2 brings all the features of the original built from scratch to be easier to use, customize and extend using a component socket system to make adding and editing build parts easy! It also features a new Top Down camera view, 3 tiers of build parts (Wood, Stone …
Read More »Astronauts (Pack)
The package is perfect for a space-style project. Also, the characters have dirty costumes and a skull, you can create horror scenes. Video:Tutorial Astronaut Video:Presentation Video:Test Epic Skeleton Astronaut Soldier Video:Presentation Video:Test Epic Skeleton Astronaut Pilot Video:Presentation Video:Test Epic Skeleton Technical Details Rigged: (Yes) Rigged to Epic skeleton: (Yes) Animated: (Yes) Number of Animations:9 Animation types (Root Motion/In-place): In Place-9 Fly 01 Fly 02 …
Read More »Sci-Fi Vol.3 Flyable Starfighters Constructor
Description UPDATE v.1.1 (2023 August 28) ! Please > READ CHANGELOG < VIDEO NEW 4th type of Cockpit Module, NEW pre-made Flyable Examples (with a new Cockpit Module), NEW JetPack, NEW “Synthwave Template Map”, NEW… detailed info TRAILER VIDEO – Base Demo Map (2023 JUL 07) VIDEO – Island Demo Map (2023 JUL 07) VIDEO – Starfighter Cockpit Module Eject/Landing …
Read More »Common Pipistrelle Bat
Common Pipistrelle Bat Low Poly 3d Model Animated 14 Animations in Root Motion 12 Animations In-place 3 Textures (4096×4096) 2 Materials 1 Sample Level Low poly model 7368 quad polygons on this mesh 7532 vertices on this mesh Polygonal Quads only Geometry Textures T_Pipistrelle_D T_Pipistrelle_N T_Pipistrelle_S Animations List die(584-598) fly(0-5) flyleft(545-550) flyright(553-558) flytohang(8-46) hanging(49-249) hangtofly(252-297) hunt(561-581) idle(317-456) landing(300-314) takeoff(482-496) walk(459-479) …
Read More »Character Customizer
Public DiscordDownload a playable demo (v6) Fully networked Male and female customizable characters 16 hairstyles, 4 beards 44 tintable clothes meshes Characters use the UE5 skeleton and are shaped to the exact proportions of the MetaHuman tall/normalweight presets, meaning Character Customizer clothes can be used for MetaHumans and vice versa Custom MetaHumans can be added to the menu (only certain …
Read More »Reactica
Audio synesthesia based neon dynamic lighting minimalist empty neon environments/stages with tweakable light sensitivity Technical Details Package: Windows Video: Features Update: Added camera Shake Feature Update Basic Virtual Production test (not included in pack) Sequencer/Movie Render Queue Sync Audio Change / Tweak Variables UE5 Neon Material FIX Sound waves/samples not included. Features: Audio Synesthesia based tweakable light sensitivity 10 Different Minimalist Environments, FPS Zoom/Autofocus Character Blueprint Volumetric …
Read More »RPG System – All-In-One (Top-Down & Third-Person)
This is the RPG System: All-In-One, the only one you’re going to need, all features of a full RPG game in one Framework. Fully Customizable, easy to Integrate and Multiplayer ready! Use one of the two pre-made examples (Top-Down | Third-Person) or implement it into your own Character, there is no restriction. New Playable Demo (Major 3 Update): Link Showcase: …
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