Code Plugins

Node Graph Assistant

User guide: https://github.com/pdlogingithub/UE4-Node-Graph-Assistant/blob/master/README.md Demo video: https://www.youtube.com/watch?v=CaPnqe5mIh4 Support page: https://forums.unrealengine.com/unreal-engine/marketplace/1435240-wip-node-graph-assistant Technical Details Features: Connect multiple pins with one connection wire. One click re-organize nodes. Duplicate existing wire. Bypass node and maintain pre-existing connection wires. Create node directly on wire. Cut off wires with cursor sweep. Highlight wires with click. Select linked nodes. Panning when dragging wires or nodes. Wire auto snap …

Read More »

Cinematographer PRO – A Photorealistic Camera System

Cinematographer improves working with unreal cameras in every aspect! Realistic camera gear, a streamlined user experience and instant photorealistic results, no matter if you are an absolute beginner or virtual production professional. We also offer a more affordable Light version! Update 2024.1 out now! – native Calibrated Lens File support for PRO version – UI improvements – minor fixes Product …

Read More »

Light Explorer

A simple tool for Unreal Editor to help navigate, locate and edit light sources quicker on larger projects. Clicking a light item from the list automatically navigates the viewport to selected light source. Feedback Forum Technical Details Features:  Light Management.  Better Navigation. Code Modules: LightExplorer (Editor) Number of Blueprints: none. Number of C++ Classes: 16 Supported Development Platforms: Windows, Mac, …

Read More »

PostgreSQL Integration

This plugin presents a seamless and effective solution for integrating your Unreal Engine projects with Postgres databases, offering a robust and adaptable method for storing and retrieving data. Utilizing this plugin, users are able to execute SQL queries against their Postgres server, receiving the resultant data for use within their Unreal Engine endeavors. Technical Details Features: 1> Connection Management: Connect …

Read More »

XGXunFeiLink

Hello,the plugin helps you connect to iFlyTek Web API. CurrentPluginVersion:5.0 已包含科大讯飞WebAPI板块:星火认知大模型,语音识别,语音扩展,人脸识别,文字识别,图像识别,自然语言处理等. 各模块功能可用接口,详见文档,示例工程,视频等. At present,It supports a lot of functions: Spark Big Model Automatic Speech Recognition Speech Synthesis Speech Extension Face Recognition Nature Lanauage Process Character Recognition Image Recognition 0.Important Things iFlyTek provides a lot of Web API both in China or in the global region. This plugin only supports these …

Read More »

GAS Companion

Documentation / Discord Server / Example Project / Changelog Last Update: September 6th, 2023 (6.0.1 for 5.3) GAS Companion aims to be a general base for GAS powered projects without making any game design choices. The various parts of the system are intended to be subclassed and customized per project needs. It includes the necessary initial C++ setup, helpers and …

Read More »

PolygonButton

PolygonButton allows you to create button with polygon clickable area in UMGEditor. PolygonOverlay allows you to hold overlapped buttons so you could make something like radial menus and more. Easy to create/edit polygon in editor. Good performance in runtime. Use it just like a normal UButton. Change Log (Sep.18.2023): Support Engine Version: 5.3 Change Log (Jul.09.2023): Support Engine Version: 5.2 …

Read More »

Dragon.IK – Universal IK System

The aim of this plugin is to save time and energy for giving a realistic and smooth IK solution for various types of animals using only simple animation Blueprints. The plugin aims to provide IK to different types of animals such as Quadrupeds : Wolves , horses etc Bipeds : T-Rex , birds , humans etc Spiders : Multi-legged creatures …

Read More »

Easy Console Vars

Enables the creation and registration of console variables through an in-editor interface. All console variables (ECVars) created through this plugin persist editor restarts. Technical Details Features: Easily add console variables via an editor interface form Auto-reload of console variables upon editor initialization Save console variable definitions to a specialized file, decoupled from the default ConsoleVariables.ini Code Modules: EasyConsoleVars (Editor) Number of …

Read More »

Freezer – lock selection in editor

Freezer – provides a long requested feature – blocking the selectection an actors in the viewport of the level editor. In addition, it provides the ability to block the movement of actors and manage all this using a convenient list. 📺More details in video: Click here to watch on YouTube 💬Support Discord group: Click here to join ✅Our other plugins: …

Read More »

NWH Dynamic Water Physics 2

NWH Dynamic Water Physics 2 is a water-object interaction simulator that uses mesh data to simulate both buoyancy and hydrodynamics, making it suitable for objects of any shape or size, moving or stationary. Technical Details Features: Fast and easy to set up. Simulate any object of any shape or size, as long as it has a UStaticMesh. Simulates both buoyancy …

Read More »

Steam Package & Publish Tool

Introducing the Steam Package & Publish Tool Plugin for simplified game packaging and publishing on Steam ! This powerful tool simplifies the entire process, allowing game developers to package their games and upload them to Steam with just one click. Our plugin automates the tedious and time-consuming process of preparing game files for publishing on Steam, ensuring that developers can …

Read More »

NPC Eyes Sight System – PRO. NPCs can see shadows!

Description 🎬Video 💥BPS ASSETS |Other assets 📙Documentation |   🔥NPC Eyes System PRO: Maximum Realism in Player Detection by Your NPCs! Introducing NPC Eyes System PRO — an innovative system that elevates NPC interactions with players to a new level of realism. This system uses points on the actor’s skeletal mesh to precisely determine target location. Precise Character Detection: Even …

Read More »

Procedural Nature Generator

The Procedural Nature Generator (PNG) is an editor code plugin that aims to assist the user by procedurally creating thousands of natural elements and actors over a landscape actor in just a few seconds, using your own assets. TUTORIALS AND OTHER VIDEOS PNG also provides modifiers and other settings that let you create exceptions on the landscape for certain assets …

Read More »

MySQL Connector

使用蓝图连接MySQL数据库,执行SQL语句或调用存储过程,可以获得多个结果集。 Use blueprints to connect to MySQL databases, execute SQL statements or call stored procedures, and you can get multiple result sets. 插件可以直接执行SQL语句,SELECT,DELETE,INSERT,UPDATE,CALL。 直接操作数据库,并返回相应结果集,并可以把结果集转换为TArray<TMap<FString,FString>>或是Json数据。 Plugins can directly execute SQL statements, SELECT, DELETE, INSERT, UPDATE, CALL. Directly operate the database, and return the corresponding result set, and can convert the result set into TArray<TMap<FString, FString>> or Json data. 1. Connect Mysql …

Read More »

Kickstart Blueprint Library

Description Super Easy Friendly Code Library for Beginners! No coding for you, cause I help this! Just place a single BP node for whole function!   🎁🎉🎊🎖️ Showcase product during 20th September 2022 – 4th October 2022 🎁🎉🎊🎖️   📦Included in this 4 in 1 Kickstart Bundle, Save 46%📦   Especially for: ✅ UE Beginner | ✅ Artist / Non-Technical …

Read More »

AI Spline-Based Movement System

Overview (youtube) Plugins with verified compatibility: AI Patrol & Action System What is this plugin used for? This is an advanced, optimized, and easy to setup component-based system that will let you to achieve more AAA quality aspects of your games. Makes AI moving on navmeshes a lot more smooth and natural without forcing any rotation/movement limitations to your Character …

Read More »

Screenshot Pro

Description Documentation: https://bit.ly/33GsHK9 Support Thread: https://forums.unrealengine.com/unreal-engine/marketplace/1766725-screenshot-pro-support-thread Demonstration Video: https://www.youtube.com/watch?v=OUBrNFsDHVA&feature=youtu.be   Now supports Unreal Engine 5 Access via Tools > JKelly Utilities > Screenshot Pro Supports Movie Render Pipeline Screenshot Pro UI uses an internal preset for MRP Use your own MRP presets via the settings menu   Screenshot Pro is an editor utility that acts as an all purpose camera …

Read More »

Auto Node Arranger

Demo Video : https://youtu.be/l0ztFE0472k Documentation: https://github.com/bstt/AutoNodeArranger Hi, I’m fully aware about the recent crashed of the plugin. I have unfortunately not enough free time to handle it immediately. I’m still available to try to fix crashes that I’m aware. Considering this info, you can either try and see, either wait and see, or see for alternative like Blueprint Assist. NEW …

Read More »

Clouds Lighting System

The plugin adds realistic light sources for 2D clouds or volumetric clouds. It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.) VIDEO: click —————————————————————————————————————————— IF YOU DON’T SEE THE PLUGIN CONTENTS: Check Show Engine Content and Show Plugin Content in a content browser settings (example). —————————————————————————————————————————— Light sources include a bunch of customizable …

Read More »

SimpleCharts

This can be an easy to use chart plugin. You can use it completely through UMG, or you can use blueprints to update the chart at runtime. This plug-in cannot be used with the WebBrowser. (Now it supports nearly 4.27 compatible with WebBrowser.)If you need to use Web browser, plug-in provides a control ChartWebBrowser which is exactly the same as …

Read More »

rdMeshTools

Latest Version 1.20 – 30th June 2023 Visit rdmeshtools.recourse.nz for more information, manual and tutorials. For questions, please visit the rdTools Forum (Epic) here. FAQ can be found Here. Discord Channel: Here. rdMeshTools is an Unreal Engine plugin tool that resides in the Static Mesh Editors toolbar and in the Content Browsers Context Menu. This tool gives you the ability …

Read More »

Terminal Ballistics

With Terminal Ballistics, you can easily simulate bullets and projectiles in your projects, from launch to impact and beyond.Links: Wiki | Example Project The aim of this plugin is to allow anyone to integrate complex and realistic ballistics into their project, regardless of skill level. From simple to use blueprint nodes to in depth functions, there’s something for everyone, beginner …

Read More »