Code Plugins

Modular Snap System

Videos: Modular Snap System v1.3 overview MSS Basic Tutorial Using MSS with third-party modular assets tutorial Modular Snap System (MSS) Editor Plugin allows you to easily snap and align Actors together by simply moving them close enough to each other. Useful for working with modular assets without worrying about grid, pivot and alignment. Works with any Actor that has Static …

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Multiplayer FPS Procedural Animation Toolkit

Showcase / Documentation (Google Doc) / Support Discord Current Version: 1.2 What is this plugin:This plugin is designed to be completely character independent so you can use your own characters with the system. The goal is to take a lot of the difficulty out of the animation process and bring you a smooth system that handles most of the common …

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XAI – Multiplayer AI Creation Kit!

Description Create an optimized AI for your game with using physics simulation! AI created based on Actor, which will give you the greatest performance in the game! AIs also work with UE NavigationMesh but do not support BehaviorTree, there is a separate object (XAITask) for additional logic! Also supports RootMotion AnimMontage! In the demo project already created examples of AI melee …

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FlexPartition – Dynamic Actor Streaming

Trailer | Demo Flex Partition’s core technology enables your game to dynamically load and unload actors based on player location (A World Partition for objects created in runtime). Ideal for open-world adventures, top-down games, detailed simulation environments and massive multiplayer online games. Based on a compact and efficient subsystem, it contains a series of functions and events for better control …

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Optimization Tools

This plugin offers the following optimizations and tools : SetDecalResponseToNoneForAllMaterials By default all Unreal materials have the decal response set to “Color,Normal,Roughness”. This is useful only for decals placed on lightmapped surfaces. If your projects uses only dynamic lights, setting the DecalResponse to None will save up AutomaticallySetFullyRoughToAllMaterials By default this option is off and is only meant for materials …

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Loading Screen With Load Percentage

This is a plugin that converts UMG into a slate widget, displays a loading screen, and displays the loading percentage with a progress bar and text. Get the package load percentage and use FInterpTo to smoothly update the progress bar and text. You can also uncheck the “UseF Interp to Movement” variable in the function to avoid using FInterpTo. This …

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Map System

This plugin is mainly designed for open world games where good navigation is required, however you can use this system in any game you want. Map System allows you to add a map and a minimap to your game quickly and easily. You’ll be able to customize everything the way you want. All classes have many parameters and delegates for …

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Level Streaming Assistant Plugin

Documentation Video tutorial v1.0 Example Project 4.24 Discord Support Channel Release Notes UE5 Note: For Open World games use the World Partition system built in UE5. for Linear games how ever, level streaming volumes/triggers can give more control over what levels need to be streamed. Note that World Partition can not be used with level streaming volumes or level streaming …

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Xandra Character Creator – Deluxe Edition

Xandra Character Creator Demo VideoThe Xandra character creator allows you to create and save custom character appearances in the Unreal Engine editor to use in game, or as a Vtuber avatar, by selecting the appearance from your character blueprints. About the Characters: ARKit 52 Blendshapes for easy face animation and Vtubing Face and body customization blendshapes to edit proportions Unreal Mannequin Skeleton …

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Voxel Plugin Pro Legacy

Voxel Plugin Legacy (version currently on the marketplace) is in end of life support. We will continue to push bug fixes but no additional features will be added. There’s also no strong guarantee on future engine releases being supported. Purchasing Legacy will give you a perpetual license to 2.0 when it will be released, and a perpetual license to any …

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TNT Flexible Locomotion

What is TNT Flexible Locomotion System? TNT Flexible Locomotion System is a plug-in of Unreal Engine. It contains almost all locomotion content in 3A action games. All functions are designed for multiplayer games and are easy to integrate into other projects. This product comes from a 3A action game under development and will continue to improve and evolve as the …

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Compiler Booster

Preview video Tired of wasting hours of your daily work in lights and shader compile time? This asset set the CPU priority of the compilers higher than by default. Speed up the shader compiling time up to 72%! Speed up the lights compiling time up to 43%! Watch the video in the description to see it working! Tested on a …

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Kai Locomotion System

Demo Video ANIMATIONS NOT INCLUDED New Version V3 Release includes : Custom Character Movement Component that offers predictively replicated Custom Movement speed and has custom rotation implementation that uses rotation from certain KLS animations. this CMC will be used later to build new movement modes (physics based sliding and Zelda climbing are in the work). Utilizing Linked Animation Layers To …

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Widget Group Button

This plug-in adds a group button widget, which is the same as a normal button. This group button adds a selected state and corresponding events. The advantage of the group button is that when this button is selected, a selected event is triggered, and other group buttons in the same group as this button are unselected. Open the Content Browser …

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HTTP Blueprint WebCommunication

Documentation Communicate with a Webserver via Blueprints. You can send Data to a HTTP or HTTPS Webserver via GET or POST and get a String Array back. Each Line in the Server Response is one Array Value. Since Version 1.2 File Upload support. I recommend my JSON plugin for data communication. You don’t need C++. Third-party websites may have security mechanisms (Captchas, …

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.bat Extension

📌 Roadmap & Changelog Versions: V.1.3 for UE5.5, UE5.4, UE5.3, UE5.2, UE5.1, UE5.0, UE4.27 & UE4.26   🔥 About This plugin is also contained in the Nodes Bundle The .bat (Batch) Extension plugin for Unreal Engine allows you to perform actions regarding batch files and batch scripts. Overall, the .bat Extension plugin offers a range of useful features.   8 …

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Apparatus

Apparatus ECS supports the Unreal Engine 5 version day one! Go true next-gen, go data-driven NOW! Also take a look at our newest interactive Shoot’em-Up Stress Test Demo. Our multi-threaded 100 000 Paper Planes Demo. Have you dreamt about developing your Unreal games ECS-style? The data-driven workflow has finally arrived to Unreal Engine in its full versatile glory. Introducing – …

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Operating System Simulator Plugin

Operating System Simulator plugin v3.x simulates a full operating system environment. The system is fully modular and developers can create their own commands as well as programs in Blueprints or C++. It includes devices such as pc, phone and devices that require battery. Apps such as web browser, file explorer, terminal, store, bank, mail, audio/video player etc. Experimental support for …

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EOS Online Subsystem

Use Epic Online Services in Unreal Engine! With support for authentication, avatars, friends, sessions, parties, Voice Chat, presence, stats, achievements, leaderboards, Player Data Storage, Title Storage, peer-to-peer networking, Anti-Cheat and network authentication, this plugin has what you need to build games on top of EOS. It supports neat features, like showing a unified friends list of friends from both the …

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Advanced Dedicated Server Matchmaking V3

Get ready to revolutionize the way you create and manage dedicated servers in your Unreal Engine game with Server Manager! With just a click of a button, you can create multiple or one dedicated server with ease, thanks to our user-friendly plugin. But that’s not all – the Server Manager plugin also includes a fully assembled example project and documentation, …

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UI Deformer

Adds a custom Retainer Box called “Deformer Retainer Box” inside UMG that allows widgets under it to be deformed. NOTE: Like the Unreal Retainer Box, it only works when playing the game, NOT in the UMG editor. So adjusting the settings, then playing the game is how to iterate. This is fixed as of Unreal 5.3. There’s now a boolean …

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COALA – map plugin with real world integration

COALA (Context Aware Location Assessment) is a one-stop-shop for any kind of real-world-data (geolocation, time, weather, moon phases, etc. up to specialized crime data). Showcase – Tutorial Use the COALA plugin to create in-app maps with streets, buildings, rivers, etc. Get information about buildings, restaurants & supermarkets. Create your own static or dynamic POIs, pick and match location, weather, moon …

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Admin Menu

The goal of Admin Menu is to make the process of integrating Admin Privilege abilities into your replicated game as easy as possible. All you need to do is add the component to your player pawn and setup an input for most of the functionality. All admin authentication is handled on Server exclusively and multiple authentication methods are included to choose …

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