Code Plugins

XAI – Multiplayer AI Creation Kit!

Description Create an optimized AI for your game with using physics simulation! AI created based on Actor, which will give you the greatest performance in the game! AIs also work with UE NavigationMesh but do not support BehaviorTree, there is a separate object (XAITask) for additional logic! Also supports RootMotion AnimMontage! In the demo project already created examples of AI melee …

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FlexPartition – Dynamic Actor Streaming

Trailer | Demo Flex Partition’s core technology enables your game to dynamically load and unload actors based on player location (A World Partition for objects created in runtime). Ideal for open-world adventures, top-down games, detailed simulation environments and massive multiplayer online games. Based on a compact and efficient subsystem, it contains a series of functions and events for better control …

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Optimization Tools

This plugin offers the following optimizations and tools : SetDecalResponseToNoneForAllMaterials By default all Unreal materials have the decal response set to “Color,Normal,Roughness”. This is useful only for decals placed on lightmapped surfaces. If your projects uses only dynamic lights, setting the DecalResponse to None will save up AutomaticallySetFullyRoughToAllMaterials By default this option is off and is only meant for materials …

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Loading Screen With Load Percentage

This is a plugin that converts UMG into a slate widget, displays a loading screen, and displays the loading percentage with a progress bar and text. Get the package load percentage and use FInterpTo to smoothly update the progress bar and text. You can also uncheck the “UseF Interp to Movement” variable in the function to avoid using FInterpTo. This …

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Map System

This plugin is mainly designed for open world games where good navigation is required, however you can use this system in any game you want. Map System allows you to add a map and a minimap to your game quickly and easily. You’ll be able to customize everything the way you want. All classes have many parameters and delegates for …

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Level Streaming Assistant Plugin

Documentation Video tutorial v1.0 Example Project 4.24 Discord Support Channel Release Notes UE5 Note: For Open World games use the World Partition system built in UE5. for Linear games how ever, level streaming volumes/triggers can give more control over what levels need to be streamed. Note that World Partition can not be used with level streaming volumes or level streaming …

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Xandra Character Creator – Deluxe Edition

Xandra Character Creator Demo VideoThe Xandra character creator allows you to create and save custom character appearances in the Unreal Engine editor to use in game, or as a Vtuber avatar, by selecting the appearance from your character blueprints. About the Characters: ARKit 52 Blendshapes for easy face animation and Vtubing Face and body customization blendshapes to edit proportions Unreal Mannequin Skeleton …

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Voxel Plugin Pro Legacy

Voxel Plugin Legacy (version currently on the marketplace) is in end of life support. We will continue to push bug fixes but no additional features will be added. There’s also no strong guarantee on future engine releases being supported. Purchasing Legacy will give you a perpetual license to 2.0 when it will be released, and a perpetual license to any …

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TNT Flexible Locomotion

What is TNT Flexible Locomotion System? TNT Flexible Locomotion System is a plug-in of Unreal Engine. It contains almost all locomotion content in 3A action games. All functions are designed for multiplayer games and are easy to integrate into other projects. This product comes from a 3A action game under development and will continue to improve and evolve as the …

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Compiler Booster

Preview video Tired of wasting hours of your daily work in lights and shader compile time? This asset set the CPU priority of the compilers higher than by default. Speed up the shader compiling time up to 72%! Speed up the lights compiling time up to 43%! Watch the video in the description to see it working! Tested on a …

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Kai Locomotion System

Demo Video ANIMATIONS NOT INCLUDED New Version V3 Release includes : Custom Character Movement Component that offers predictively replicated Custom Movement speed and has custom rotation implementation that uses rotation from certain KLS animations. this CMC will be used later to build new movement modes (physics based sliding and Zelda climbing are in the work). Utilizing Linked Animation Layers To …

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