Lightnings plugin allows to create dynamically generated realistic particle effects of lightnings in the world. It can be used for either weather storms or visual effects of electricity stuff. Plugin is based on Niagara FX System. OVERVIEW: click REPLICATIONS: click —————————————————————————————————————————— IF YOU DON’T SEE THE PLUGIN CONTENTS: Check Show Engine Content and Show Plugin Content in a content browser …
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SKG Shooter Framework V2
THIS PLUGIN HAS GONE THROUGH A COMPLETE REWRITE (from scratch). THE REWRITE IS ON ENGINE VERSION 5.3+ Last Updated: October 29th, 2024 Current Published Version: V1.2.6 If you are looking for a robust, realistic and efficient ballistics system that pairs well with this plugin, I recommend checking out Terminal Ballistics C++ Is not required to use this …
Read More »Kronos Matchmaking
Kronos Matchmaking (v2.2.1): The definitive matchmaking solution for Unreal Engine! Preview Video — Try the Demo — Documentation — Changelog Working on a multiplayer project, but don’t know how to get players into the same match? This plugin handles the entire process of connecting players into the same game automatically! All you have to do is start matchmaking and watch …
Read More »Thumbnail Gallery Maker
* Do you have a hard time navigating the content browser to find out what assets are in your project? Thumbnail Gallery Maker offers the solution! By creating a gallery of thumbnails directly from your project’s assets, you can quickly see at a glance all the assets in your project! * Do you need to share or advertise a content …
Read More »Url Encode Decode
字符串进行Url编码解码,Html编码,用户在HTTP请求中参数格式化使用。 The string is encoded and decoded by Url, encoded by Html, and formatted by the user in the HTTP request. Url Encode Returns a percent-encoded version of the passed-in string Url Decode Returns a decoded version of the percent-encoded passed in string Html Encode Returns the < >…etc encoding for strings between HTML elements. Technical Details Features: DT Url …
Read More »Bakerman
Bake textures from within Unreal Editor. Conveniently use Bakerman to bake, manipulate or blend textures. Through editor utility scripts you can select textures and re-bake them via a filter material, generate entirely new textures from generator materials or blend and bake two existing textures through a blend material. If you want to have more control over the generation / manipulation …
Read More »Easy Multi Save
Description 🕹️Playable Demo 📺Preview Video 📃Documentation ⚙️Example Project Easy Multi Save is an all-in-one save and load solution that will literally save you a lot of time. It is suited for small and large projects and does not require any C++ knowledge, which makes it a perfect fit for Blueprint only and code projects alike. Save and load Level …
Read More »Chain Component
v1.01 Spline Chain Component Demo Character interaction demo self collision demo Chain Component will not use any UE collision or Physical simulation, all motions and reactions are fully mathematical implementation of a chain simulation, so it is super fast and efficient, it includes the source code and you can recompile for any version you want. since it includes the source …
Read More »Thumbnailer
Create Thumbnails and Icons for your Games and Projects inside Unreal Engine. eelDev More eelDev Products: https://www.unrealengine.com/marketplace/profile/eeldev Technical Details Features: Create Thumbnails and Icons inside Unreal Engine Capture Actors Capture Skeletal Meshes Capture Static Meshes Video Demonstration https://youtu.be/JPMR1O7iVIA Code Modules: Thumbnailer [Editor] Free Version: You can try out the Free LIMITED version of this plugin before purchasing. Try the free version Number …
Read More »Action Slicing
VIDEO:Spotlight Video – Preview + Tutorial WHY SHOULD YOU CHOOSE THIS PLUGIN?It does not require preparing the slices as static meshes – the resulting slices are generated dynamically at runtime. This means, that when a skeletal mesh gets sliced – at this moment its animation gets paused, and the skeletal mesh gets converted to static mesh. At this point, the …
Read More »Shader World : procedural landscape, ocean, foliage
ShaderWorld is a code plugin built by qualified engineers with at least a master degree in computer science. Shader World Documentation Roadmap Downloadable demo map (available in plugin content folder) December 2023 : *New* Tutorial – Use any Landscape Material Tutorial – Spawnables November 2023: 11/21/2023 : 3.6 Release Livestream Material Interface | Terrain holes (caves) | 11/8/2023 Version 3.5 …
Read More »NPC Optimizator – automatic optimize NPC for you game
NPC Optimizator – it’s a plugin provide you flexible automatic NPC optimization for you game. Do you have a need for a large number of NPCs in a frame, but the standard solution slows down the performance? No problem, just add an optimization component to your NPC and run the game – you will see a huge performance boost. If …
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